Experience
3D Artist
P1 Games Volunteer Project Aug. 2022-Dec.2024
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Collaborated with a multidisciplinary team to create 3D assets for a cooperative game development project
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Designed and modeled 3D assets aligned with the project's thematic requirements using industry-standard software
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Integrated multiple 3D models into the game engine, ensuring seamless functionality and visual consistency
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Utilized collaborative project management platforms to streamline production workflow and facilitate efficient team coordination
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Successfully delivered multiple high-quality 3D models contributing to the completion of the team's game project
3D Designer Intern. Jun. 2024 – Aug. 2024
NetEase Games
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Contributed to environment design and 3D modeling for the mobile game "Onmyoji" (阴阳师)
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Conducted market research and analyzed game-specific characteristics to inform design decisions
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Sourced authentic historical references from multiple authoritative sources to ensure cultural accuracy
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Created original hand-drawn concept designs for game environments, then refined and translated them into detailed 3D models using Maya
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Received commendation and recommendation from supervising mentor; designs served as reference material for team projects
Studio Assistant (Part-time)
Zelena Studio (Artist: Jiang Zhenlei) Dec.2023 – Mar.2024
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Provided critical technical assistance in the creation of large-scale canvas artworks, managing color blocking and paint application across multiple concurrent projects
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Executed regional color design decisions under artist direction, applying advanced color theory principles to achieve desired visual effects and compositional balance
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Gained comprehensive expertise in professional-grade acrylic painting techniques, including surface preparation, layering methods, and finish application for exhibition-quality work
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Strengthened understanding of color relationships, developing refined skills in chromatic harmony, value structure, and palette coordination through daily studio practice